As most CityVille players have picked up on by now, there is a huge section of CityVille dedicated to the completion of item collections. Similar to the collections found in other Zynga games (FarmVille and FrontierVille, as examples), these collection items can be earned by simply playing the game. Collections are themed, and if you can find all five items in a particular collection in CityVille, you'll be able to trade those items in for a helpful goodie(s) in the game. These prizes can be Experience Points, Energy Refills, or even exclusive items businesses, and houses that can only be earned through trading in collections, among other things.
Meet us behind the break for a complete list of the current collections available in CityVille, including the buildings that you'll need to collect from to earn these items, and the prizes you'll receive if you complete the collections.
Collection items usually have about a 3 percent chance of being dropped when you collect rent from a business or house, or harvest a crop. Of course there are exceptions such as the Danish from the Desserts Collection which has a 13 percent chance of being dropped. We'll go through the collections in the Collections Menu, which can be accessed by clicking on the Present / Cardboard Box icon in the bottom right corner of the CityVille gameplay screen, and clicking on the Gold Collections trophy.
Retail Collection - Earned from Tofu Burger, Grocery Store (City Supermarket), Department Store
Reward: 3 Energy & 25 Goods
Houseware Collection - Earned from Appliance Store
Reward: 50 Coins & 25 Goods
Home Furnishings Collection - Earned from Furniture Store
Reward: 3,000 Coins
Home Entertainment Collection - Earned from Music Store
Reward: 3,000 Coins
Bookworm Collection - Earned from Bookstore
Reward: 50 Coins & 3 XP
Peaceful Living Collection - Earned from Cozy Cottage, Lake House, and Country Home
Reward: White Picket Fence (1% Bonus item)
Suburbia Collection - Earned from Family Townhouse, Suburban House
Reward: Red Dog House (1% Bonus item)
Main Street Collection - Earned from Loft Apartments, Stylish Contemporary Home
Reward: 50 Coins & 3 XP
City Life Collection - Earned from Terraced Apartments, Apartment Complex
Reward: 50 Coins & 3 XP
Rural Collection - Earned from Newlywed House, Ranch House, Rita's Country Home
Reward: 3 XP & 25 Goods
High Society Collection - Earned from Colonial Chalet, Modern Chateau, Sprawling Mansion
Reward: Driveway Gate (2% Bonus item)
Down Town Collection - Earned from Hotel Suites, Upscale Condos
Reward: Tavern (Building requiring 80 Goods; rewards 352 Coins by default)
Jet Setter Collection - Earned from Skyscraper Condos, Glass Condos, Atrium Lofts, Penthouse Tower
Reward: Tuxedo Rental (Building requiring 125 Goods; rewards 575 coins by default)
Just Desserts Collection - Earned from Bakery
Reward: 50 Coins & 3 XP
Garden Collection - Earned from Flower Kiosk
Reward: Purple Flowers (1% Bonus item)
Early Riser Collection - Earned from Coffee Shop, Hot Cocoa Shop
Reward: 3 Energy & 50 Goods
Game Collection - Earned from Toy Store, Video Game Store
Reward: 50 Coins & 3 Energy
Fast Food Collection - Earned from Burger Joint
Reward: Gray Hen (1% Bonus item)
Comfort Food Collection - Earned from Diner
Reward: Hot Dog Cart (1% Bonus item)
Forever Young Collection - Earned from Cosmetic Store
Reward: Pink Flowers (1% Bonus item)
Watering Hole Collection - Earned from Pool Hall, Tavern
Reward: 3 Energy & 3 XP
Fitness Collection - Earned from Bike Shop
Reward: 50 Coins & 3 XP
Designer Collection - Earned from Shoe Store, Sunglasses Store, Handbag Store
Reward: 50 Coins & 3 XP
French Cuisine Collection - Earned from French Restaurant
Reward: Bird Fountain (9% Bonus item)
Surf and Turf Collection - Earned from Seafood Restaurant, Tower Eats
Reward: Black Cow (1% Bonus item)
Asian Cuisine Collection - Earned from Sushi Bar
Reward: Japanese Maple Tree (4% Bonus item)
Bridal Collection - Earned from Wedding Store, Tuxedo Rental
Reward: Newlywed House (Home offering 100 Population)
Silver Screen Collection - Earned from Cinema
Reward: Highway Billboard (9% Bonus item)
Convenience Store Collection - Earned from Corner Store
Reward: 3 Energy & 3 XP
Perfect Fit Collection - Earned from Seasonal Clothing Store, Chic Boutique, Laundromat
Reward: 50 Coins & 25 Goods
Bling Collection - Earned from Jewelry Store
Reward: 3,000 Coins
Corn Collection - Earned from Harvesting Corn Crop
Reward: White Goat (1% Bonus item)
Strawberry Collection - Earned from Harvesting Strawberry Crop
Reward: 50 Coins & 3 XP
Watermelon Collection - Earned from Harvesting Watermelon Crop
Reward: 3 XP & 25 Goods
Pumpkin Collection - Earned from Harvesting Pumpkin Crop
Reward: 3 XP & 3 Energy
Carrot Collection - Earned from Harvesting Carrot Crop
Reward: Gray Bunny (1% Bonus item)
Wheat Collection - Earned from Harvesting Wheat Crop
Reward: White Chicken (1% Bonus item)
Eggplant Collection - Earned from Harvesting Eggplant Crop
Reward: 50 Coins & 3 XP
Pea Collection - Earned from Harvesting Pea Crop
Reward: Corner Store (Building requiring 60 Goods; rewards 270 coins by default)
Cranberry Collection - Earned from Harvesting Cranberry Crop
Reward: 50 Coins & 3 XP
Lunar New Year Collection - Earned from Fireworks Shop, Noodle Shop, Martial Arts School (Dojo)
Reward: Country Pagoda
Remember, these collections are subject to change at any time, meaning that you may not always be able to find these items from the listed buildings - they might start randomly appearing from others. If / as things change with these collections, we'll make sure to update this space to ensure that you have the best possible information when trying to complete your own collections in the game. Happy collecting!
Check out the rest of our CityVille Cheats & Tips right here.
Hiển thị các bài đăng có nhãn cityville. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn cityville. Hiển thị tất cả bài đăng
Thứ Hai, 30 tháng 1, 2012
FrontierVille Gingerbread House changed - CityVille cross-promo removed
If you're one of the many FrontierVille players that are struggling to finish your Gingerbread House (either the first or the second time), due to a glitch with the CityVille cross promotion that doesn't give you a Chocolate Bar in FrontierVille after finishing the branded CityVille mission, you'll be happy to know that Zynga has listened to your concerns and has removed the CityVille cross-promotion from the Gingerbread House in FrontierVille altogether.
Whether you're on your first or second go around with the Gingerbread House, there are now just two cross-promotional activities that you'll need to take part in: one for Mafia Wars and one for Treasure Isle. To earn the Chocolate Bars, you'll now have to simply click on the "Ask for More" button from within the Gingerbread House's menu. This will allow you to post a news item to your wall, asking friends to send you a Chocolate Bar. This is a "Give one, get one" situation, so your friends will earn a Chocolate Bar in return, if they help you out.
The rest of the Gingerbread House building requirements remain unchanged, but as the cross-promotional links have now been fixed, this is one feature that now looks to be running fairly smoothly, all things considered.
Were you able to finish both rounds of building the Gingerbread House without running into the CityVille problem?
Whether you're on your first or second go around with the Gingerbread House, there are now just two cross-promotional activities that you'll need to take part in: one for Mafia Wars and one for Treasure Isle. To earn the Chocolate Bars, you'll now have to simply click on the "Ask for More" button from within the Gingerbread House's menu. This will allow you to post a news item to your wall, asking friends to send you a Chocolate Bar. This is a "Give one, get one" situation, so your friends will earn a Chocolate Bar in return, if they help you out.
The rest of the Gingerbread House building requirements remain unchanged, but as the cross-promotional links have now been fixed, this is one feature that now looks to be running fairly smoothly, all things considered.
Were you able to finish both rounds of building the Gingerbread House without running into the CityVille problem?
Thứ Sáu, 6 tháng 1, 2012
CityVille Dance Studio Goals: Everything you need to know
Even though we're in the middle of St. Patrick's Day, new Goals have arrived in CityVille surrounding two brand new buildings: The Dance Studio and Fine Arts Theatre. Alexi, a Russian dance instructor, has emigrated from his homeland to CityVille (which we should assume is in the US?) and needs your help to get his famous Dance Studio back in gear and bring some culture to your city. We have the details behind the break, but keep in mind that this is mostly early information. Some bits of information, like rewards, are unavailable.
Alexi Goals
Dance in the City (Part 1):
Have 4 Modern Chateaus
Get 3 Pairs of Ballet Shoes
Gather 3 CD Players
Modern Chateaus are available in the Market for 1,500 coins, but is only available after completing "The Burger Joint," a Goal in which players complete the Burger Joint business and unlock the Modern Chateau. It takes only 3 Energy to construct and provides 60 population. The Pairs of Ballet Shoes are a friend request item, so just ask away from the Goal's menu. Finally, CD Players are part of the Main Street Collection and drop at random when collecting from the Loft Apartments and Stylish Contemporary homes. The Fine Arts Theatre will unlock as your reward, which costs a whopping 14 thousand coins and allows for 370 more Population.
Fine Arts TheatreFine Arts Theatre (Part 2):
Have one Fine Arts Theatre
Collect from any Fine Arts Theatre twice
Supply your Franchises twice
Since the Fine Arts Theatre unlocked as a reward for completing the first Goal, this one should be easy as pie. Just build up that Theatre, which we're sure involves staffing like all community buildings. Then, collect from it twice and supply your Franchises in the mean time. On average, community buildings will take one day before being open to collection again, so this Goal will take you at least two days.
Find Lost Luggage (Part 3):
Have 7 Leotards
Collect from Cosmetic Stores 10 times
Have 2 Street Clocks
The seven Leotards will come from asking your friends through the Goal menu. The Cosmetic Store is a Business that I can't imagine many players having. So, if you're one of them, the building costs 1,900 coins and takes 3 Energy to build. Street Clocks are Free Gift decorations, so throw them on your Wish List and send friends some so that they might return the favor.
Dance StudioBallet to Stay (Part 4):
Place one Dance Studio
Collect from Dance Studio 5 times
Send 40 Tour Buses
We imagine that because this Goal requires you to construct the Dance Studio that the reward for the third Goal is unlocking the Dance Studio. Regardless, the building costs 5,300 coins and earns 528 coins for every 120 Goods supplied. Then, you'll have to collect from this Business five times--the more Population you have, the faster you can collect from Businesses. Finally, you must send 40 Tour Buses to your friends, meaning that you have to visit them and tend to their Businesses rather than tending crops or collecting from homes. With that, these Goals are finished and you have two brand new buildings.
[Sources: CityVille Goals and Tutorials XO]
[Image Credit: CityVille Feed]
Check out the rest of our CityVille Cheats & Tips right here.
Have you completed any of these Goals yet? What tips do you have for completing these Goals any faster?
Alexi Goals
Dance in the City (Part 1):
Have 4 Modern Chateaus
Get 3 Pairs of Ballet Shoes
Gather 3 CD Players
Modern Chateaus are available in the Market for 1,500 coins, but is only available after completing "The Burger Joint," a Goal in which players complete the Burger Joint business and unlock the Modern Chateau. It takes only 3 Energy to construct and provides 60 population. The Pairs of Ballet Shoes are a friend request item, so just ask away from the Goal's menu. Finally, CD Players are part of the Main Street Collection and drop at random when collecting from the Loft Apartments and Stylish Contemporary homes. The Fine Arts Theatre will unlock as your reward, which costs a whopping 14 thousand coins and allows for 370 more Population.
Fine Arts TheatreFine Arts Theatre (Part 2):
Have one Fine Arts Theatre
Collect from any Fine Arts Theatre twice
Supply your Franchises twice
Since the Fine Arts Theatre unlocked as a reward for completing the first Goal, this one should be easy as pie. Just build up that Theatre, which we're sure involves staffing like all community buildings. Then, collect from it twice and supply your Franchises in the mean time. On average, community buildings will take one day before being open to collection again, so this Goal will take you at least two days.
Find Lost Luggage (Part 3):
Have 7 Leotards
Collect from Cosmetic Stores 10 times
Have 2 Street Clocks
The seven Leotards will come from asking your friends through the Goal menu. The Cosmetic Store is a Business that I can't imagine many players having. So, if you're one of them, the building costs 1,900 coins and takes 3 Energy to build. Street Clocks are Free Gift decorations, so throw them on your Wish List and send friends some so that they might return the favor.
Dance StudioBallet to Stay (Part 4):
Place one Dance Studio
Collect from Dance Studio 5 times
Send 40 Tour Buses
We imagine that because this Goal requires you to construct the Dance Studio that the reward for the third Goal is unlocking the Dance Studio. Regardless, the building costs 5,300 coins and earns 528 coins for every 120 Goods supplied. Then, you'll have to collect from this Business five times--the more Population you have, the faster you can collect from Businesses. Finally, you must send 40 Tour Buses to your friends, meaning that you have to visit them and tend to their Businesses rather than tending crops or collecting from homes. With that, these Goals are finished and you have two brand new buildings.
[Sources: CityVille Goals and Tutorials XO]
[Image Credit: CityVille Feed]
Check out the rest of our CityVille Cheats & Tips right here.
Have you completed any of these Goals yet? What tips do you have for completing these Goals any faster?
Thứ Ba, 3 tháng 1, 2012
CityVille Higher Education Goals: Everything you need to know
According to Zynga, it's time to get edumacated in CityVille. Well, through a new set of "Higher Education" Goals, that is. Rolling in the new High Education theme, these seven--count 'em!--Goals will guide you along in acquiring some of this new content. Now, let's find out from this early information just how you're going to keep on the books.
Downtown Library1. Louise's Homework
Have 1 Downtown Library
Collect from any Downtown Library 3 times
Clearly, the Downtown Library will be the first building you purchase from the new theme. For 20 thousand coins (this is a fairly high-level Goal), the building allows for 600 more citizens. Then, collect from it thrice and you're good to go. (Note: This is early information, so details, like Rewards, aren't available.)
Higher Education!
Ask friends for 3 New Books
Collect 1 Fountain Pen from the Bookworm Collection
Collect rent from 40 Residences
This Goal should have an option to ask friends for New Books from right within the menu. The Bookworm Collection, which can only be connected to the Downtown Library, will fill as you collect from the building. Frankly, that third requirement is just going to take some time.
Edgar Gets Flunky
Collect from Franchises 2 times
Send 30 Tour Buses to neighbors' Businesses
Collect from any Bank 2 times
If you have more than one Franchise, this first requirement will be even easier. When you break it down, that's six friend visits to send out 30 Tour Buses. And collecting from any Bank twice is simple enough.
Education Rules
Visit 15 friends
Ask friends for 10 Pro Education Posters
You mean just visited your friends in the previous Goal? Zynga doesn't care! Go do it again, darnit--and do it with spunk! OK, Zynga never said that, but just visit 15 friends. Then, ask those same friends for Pro Education Posters.
Community CollegeEdgar's College Try CityVille Mission
Have 30,000 Coins
Collect from any City Hall 2 times
Ask friends for 10 Hammers
Gathering 30 thousand coins might be a challenge for some considering they just spent 20 thousand on a Library. Any way, you'll need to collect from your City Hall twice and ask friends for Hammers the old fashioned way.
Education Rises CityVille Mission
Place Community College
Collect from any Community College 2 times in your city
Have 1 Crossing Guard
The Community College will presumably unlock at this point, a building that costs 30 thousand coins and brings in 1,300 Population. Collect from the building twice and then have one Crossing Guard, which we imagine is a decoration.
Bird Doctor
Ask friends for 8 Bird Books
Have 1 Arboretum
Asking for Bird Books will likely be done the same as time and time again. Also, this will likely unlock the Arboretum, which currently cannot be found in the game. However, it sounds as if it must be another Business or Community Building. And that's it for the Higher Education Goals--why an Arboretum is the pinnacle of education in CityVille we have no idea, but there you have it, folks.
[Source: CityVille Info]
Have you seen these Goals appear yet in your game? What tactics have you employed to complete them the most quickly?
Downtown Library1. Louise's Homework
Have 1 Downtown Library
Collect from any Downtown Library 3 times
Clearly, the Downtown Library will be the first building you purchase from the new theme. For 20 thousand coins (this is a fairly high-level Goal), the building allows for 600 more citizens. Then, collect from it thrice and you're good to go. (Note: This is early information, so details, like Rewards, aren't available.)
Higher Education!
Ask friends for 3 New Books
Collect 1 Fountain Pen from the Bookworm Collection
Collect rent from 40 Residences
This Goal should have an option to ask friends for New Books from right within the menu. The Bookworm Collection, which can only be connected to the Downtown Library, will fill as you collect from the building. Frankly, that third requirement is just going to take some time.
Edgar Gets Flunky
Collect from Franchises 2 times
Send 30 Tour Buses to neighbors' Businesses
Collect from any Bank 2 times
If you have more than one Franchise, this first requirement will be even easier. When you break it down, that's six friend visits to send out 30 Tour Buses. And collecting from any Bank twice is simple enough.
Education Rules
Visit 15 friends
Ask friends for 10 Pro Education Posters
You mean just visited your friends in the previous Goal? Zynga doesn't care! Go do it again, darnit--and do it with spunk! OK, Zynga never said that, but just visit 15 friends. Then, ask those same friends for Pro Education Posters.
Community CollegeEdgar's College Try CityVille Mission
Have 30,000 Coins
Collect from any City Hall 2 times
Ask friends for 10 Hammers
Gathering 30 thousand coins might be a challenge for some considering they just spent 20 thousand on a Library. Any way, you'll need to collect from your City Hall twice and ask friends for Hammers the old fashioned way.
Education Rises CityVille Mission
Place Community College
Collect from any Community College 2 times in your city
Have 1 Crossing Guard
The Community College will presumably unlock at this point, a building that costs 30 thousand coins and brings in 1,300 Population. Collect from the building twice and then have one Crossing Guard, which we imagine is a decoration.
Bird Doctor
Ask friends for 8 Bird Books
Have 1 Arboretum
Asking for Bird Books will likely be done the same as time and time again. Also, this will likely unlock the Arboretum, which currently cannot be found in the game. However, it sounds as if it must be another Business or Community Building. And that's it for the Higher Education Goals--why an Arboretum is the pinnacle of education in CityVille we have no idea, but there you have it, folks.
[Source: CityVille Info]
Have you seen these Goals appear yet in your game? What tactics have you employed to complete them the most quickly?
Thứ Năm, 29 tháng 12, 2011
Zynga, Lady Gaga wear the Poker Face in promotion deal talks
You can see it now, can't you? Zynga CEO Mark Pincus and Lady Gaga dance battling in his corner office over the final details of a promotion deal. The Wall Street Journal reports that both the FarmVille creator and the prosthetic-privy musician are in talks regarding a promotion deal for her upcoming album, Born This Way, on May 23.
The two Internet dynamos--for entirely different reasons--have collaborated before during Zynga's campaign to raise money for Japan after its horrific earthquake. Through Zynga, Gaga donated a cool $1.5 million, but now it's her turn (and Zynga's) to make some money ... lots of it.
Fast Company has created a list of possibilities for the promotional deal ranging from the completely logical and almost expected to the not-gonna'-happen. Our guess is Lady Gaga will become a character in one of Zynga's games, most likely FarmVille, CityVille or FrontierVille, like the recent Rango promotion in FrontierVille. Then again, Lady Gaga could come to Mafia Wars like Dr. Dre did and plop her music video on the home page. We're gonna' try and find out what this is all about--you sit tight and keep those guesses coming.
[Image Credit: Durian Boy]
What do you think Zynga has in store for Lady Gaga in its games? What would you like to see Gaga do with this partnership?
The two Internet dynamos--for entirely different reasons--have collaborated before during Zynga's campaign to raise money for Japan after its horrific earthquake. Through Zynga, Gaga donated a cool $1.5 million, but now it's her turn (and Zynga's) to make some money ... lots of it.
Fast Company has created a list of possibilities for the promotional deal ranging from the completely logical and almost expected to the not-gonna'-happen. Our guess is Lady Gaga will become a character in one of Zynga's games, most likely FarmVille, CityVille or FrontierVille, like the recent Rango promotion in FrontierVille. Then again, Lady Gaga could come to Mafia Wars like Dr. Dre did and plop her music video on the home page. We're gonna' try and find out what this is all about--you sit tight and keep those guesses coming.
[Image Credit: Durian Boy]
What do you think Zynga has in store for Lady Gaga in its games? What would you like to see Gaga do with this partnership?
Chủ Nhật, 25 tháng 12, 2011
CityVille Toy Store Upgrades: Everything you need to know
The Toy Store has now joined the growing list of businesses that can be upgraded in CityVille, so if you haven't deleted all of your Toy Stores due to lack of space and their poor profits, you can now make them more profitable by upgrading them (even if they're your friends' franchises).
The Toy Store can be upgraded from its starting place at Level 1, all the way to Level 3, with each level giving it a better payout, but also requiring more Goods in return. For instance, the Level 2 Toy Store earns 400 coins for every 100 Goods supplied, up from the 180 coins that the original Toy Store earned. To upgrade your Toy Store, you'll need to earn points, which are earned by simply collecting from and supplying your Toy Store(s) repeatedly.
You can either wait until you earn 50 points for the first upgrade by yourself, or you can ask your friends to help you, with each friend offering you two points towards this first upgrade. After you've hit that, you'll need to go through the process all over again to reach Level 3, where your payout increases again to 670 coins, and the Goods demanded increases to 160.
If you happen to have more than one Toy Store, know that you have to upgrade each one individually. Also, the building will change in size and appearance as its upgraded, so don't ask your friends to help you if you'd rather delay losing the quaint look of your Toy Store as it is now. At this rate, we'll be seeing many more businesses allowing for upgrades in the future, so keep checking back with us as we give you details over each upgrade as they're launched.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Toy Store upgrades? Which business or community building would you like to see upgraded next?
The Toy Store can be upgraded from its starting place at Level 1, all the way to Level 3, with each level giving it a better payout, but also requiring more Goods in return. For instance, the Level 2 Toy Store earns 400 coins for every 100 Goods supplied, up from the 180 coins that the original Toy Store earned. To upgrade your Toy Store, you'll need to earn points, which are earned by simply collecting from and supplying your Toy Store(s) repeatedly.
You can either wait until you earn 50 points for the first upgrade by yourself, or you can ask your friends to help you, with each friend offering you two points towards this first upgrade. After you've hit that, you'll need to go through the process all over again to reach Level 3, where your payout increases again to 670 coins, and the Goods demanded increases to 160.
If you happen to have more than one Toy Store, know that you have to upgrade each one individually. Also, the building will change in size and appearance as its upgraded, so don't ask your friends to help you if you'd rather delay losing the quaint look of your Toy Store as it is now. At this rate, we'll be seeing many more businesses allowing for upgrades in the future, so keep checking back with us as we give you details over each upgrade as they're launched.
Check out the rest of our CityVille Cheats & Tips right here.
What do you think of the Toy Store upgrades? Which business or community building would you like to see upgraded next?
Thứ Sáu, 16 tháng 12, 2011
CityVille: Russian-themed items available for a limited time
After releasing Mexican-themed items in CityVille in celebration of the Mexican Independence Day, it looks like Zynga wasn't ready to leave the international travel behind just yet, as it has released a set of Russian items into the store. As usual, you can expect to find businesses, homes, decorations and more available here, so read on for a complete overview of these items.
Cosmonaut Statue (Decoration)
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Baranovsky House (Home)
Costs: 500,000 coins
Population: 250-480
Rent: 110 coins every four hours
Balalaika Shop (Business)
Costs: 40 City Cash
Requires: 305 Goods
Earnings: 1,648 coins
Russian Tea Room (Business)
Costs: 30 City Cash
Requires: 265 Goods
Earnings: 1,468 coins
Winter Wheat (Crop)
Costs: 4 City Cash per square
Harvest Time: Instant
Produces: 127 Goods per square
Russian Hall (Community Building)
Costs: 75 City Cash
Allows: 2,250 citizens added to maximum population cap
Matryoshka Dolls (Decoration)
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Caviar Shop (Business)
Costs: 65 City Cash
Requires: 430 Goods
Earnings: 2,198 coins
Rudzinskaya House (Home)
Costs: 25 City Cash
Population: 250-490
Rent: 120 coins every four hours
Ballet Company (Community Building)
Costs: 65 City Cash
Allows: 1,400 citizens added to maximum population cap
Russian Folk Dancers
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Alexandrov Apartments (Home)
Costs: 55 City Cash
Population: 1,350-2,650
Rent: 165 coins every eight hours
Simcovich Apartments (Home)
Costs: 65 City Cash
Population: 1,850-3,650
Rent: 185 coins every eight hours
On top of all of this, there's also a Russia Mystery Crate available for 40 City Cash that contains one of four items: the Russian Hall, Simcovich Apartments, Alexandrov Apartments or the Balalaika Shop. Unfortunately, that wraps up the theme at this point, with all of these items being available ranging from 11 to 12 more days in the store. With only one coin-related item available, I personally really hope that more items are added in the future, or I doubt I'll be the only one that skips this theme altogether. Am I right?
What do you think of these Russian themed items? Would you purchase many of these items if they cost coins rather than City Cash?
Cosmonaut Statue (Decoration)
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Baranovsky House (Home)
Costs: 500,000 coins
Population: 250-480
Rent: 110 coins every four hours
Balalaika Shop (Business)
Costs: 40 City Cash
Requires: 305 Goods
Earnings: 1,648 coins
Russian Tea Room (Business)
Costs: 30 City Cash
Requires: 265 Goods
Earnings: 1,468 coins
Winter Wheat (Crop)
Costs: 4 City Cash per square
Harvest Time: Instant
Produces: 127 Goods per square
Russian Hall (Community Building)
Costs: 75 City Cash
Allows: 2,250 citizens added to maximum population cap
Matryoshka Dolls (Decoration)
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Caviar Shop (Business)
Costs: 65 City Cash
Requires: 430 Goods
Earnings: 2,198 coins
Rudzinskaya House (Home)
Costs: 25 City Cash
Population: 250-490
Rent: 120 coins every four hours
Ballet Company (Community Building)
Costs: 65 City Cash
Allows: 1,400 citizens added to maximum population cap
Russian Folk Dancers
Costs: 10 City Cash
Payout Bonus: 10% - extra 10% to Russian-themed items
Alexandrov Apartments (Home)
Costs: 55 City Cash
Population: 1,350-2,650
Rent: 165 coins every eight hours
Simcovich Apartments (Home)
Costs: 65 City Cash
Population: 1,850-3,650
Rent: 185 coins every eight hours
On top of all of this, there's also a Russia Mystery Crate available for 40 City Cash that contains one of four items: the Russian Hall, Simcovich Apartments, Alexandrov Apartments or the Balalaika Shop. Unfortunately, that wraps up the theme at this point, with all of these items being available ranging from 11 to 12 more days in the store. With only one coin-related item available, I personally really hope that more items are added in the future, or I doubt I'll be the only one that skips this theme altogether. Am I right?
What do you think of these Russian themed items? Would you purchase many of these items if they cost coins rather than City Cash?
Thứ Hai, 19 tháng 9, 2011
CityVille: Post your in-game achievements to the Facebook ticker
Here we are again, mayors. Another Zynga game is asking for additional permission to share your gameplay information with friends via the new Facebook ticker that appears along the right side of the screen when playing games on the site. First it was FarmVille, and now comes CityVille.
This "new permissions" set is at least far more detailed than the FarmVille request, which left many users wondering exactly what they were giving Zynga access to. Here, we're told straight up that by giving Zynga these additional permissions, you're simply allowing it to share your gameplay activity in the ticker (including achievements you've earned or goals you may have completed while playing) with your friends. Facebook apparently requires it to do so, so here we are.
You'll be able to give Zynga permission (or deny it) when you see a window like the one at right appear in your screen. From there, you can either hit "Allow" to let yourself appear in the ticker, or "Don't Allow" to keep yourself hidden. Your own gameplay experience won't change, and nothing in the game itself will change either. This all goes back to how much information you want to share with friends about your gameplay activity, all in the Facebook ticker. That being the case, feel free to choose whichever option you wish without the fear of penalty.
Will you allow Zynga to share your gameplay activity with your CityVille friends? What do you think of the Facebook ticker as a whole? Sound off in the comments.
This "new permissions" set is at least far more detailed than the FarmVille request, which left many users wondering exactly what they were giving Zynga access to. Here, we're told straight up that by giving Zynga these additional permissions, you're simply allowing it to share your gameplay activity in the ticker (including achievements you've earned or goals you may have completed while playing) with your friends. Facebook apparently requires it to do so, so here we are.
You'll be able to give Zynga permission (or deny it) when you see a window like the one at right appear in your screen. From there, you can either hit "Allow" to let yourself appear in the ticker, or "Don't Allow" to keep yourself hidden. Your own gameplay experience won't change, and nothing in the game itself will change either. This all goes back to how much information you want to share with friends about your gameplay activity, all in the Facebook ticker. That being the case, feel free to choose whichever option you wish without the fear of penalty.
Will you allow Zynga to share your gameplay activity with your CityVille friends? What do you think of the Facebook ticker as a whole? Sound off in the comments.
CityVille Mexican theme expands with Statue of Independence, Cantina and more
As promised, here we are again with news of more Mexican Independence items that have been added to CityVille's store. You know, I honestly thought that this would be a one-time release, but leave it to Zynga to release more items even after the holiday in question has passed (this holiday being the Mexican Independence celebration). There aren't as many items here as in the original release we told you about earlier this week, but there is a new crop here, if you happen to be into that sort of thing.
Statue of Independence (Decoration)
Cantina (Business)
Quince Anos Party (Decoration)

Fine Arts Theater (Community Building)
Agave Crop
See? There aren't as many items in this release, but luckily, we're given plenty of time to purchase them either way. You'll have 12 days to do your shopping for these new items (the original section of this theme is down to a 10-day time limit), so just make sure to go shopping eventually before these items do actually expire.
What do you think of these newest CityVille Mexican-themed items? What sort of cultural or geographical theme would you like to see released next? Sound off in the comments.
Statue of Independence (Decoration)
- Costs: 36,000 coins
- Payout Bonus: 12% to surrounding businesses and residences; bonus 12% to Mexican themed items
Cantina (Business)
- Costs: 3,800 coins
- Requires: 95 Goods
- Supplies: 640 coins
Quince Anos Party (Decoration)
- Costs: 12 City Cash
- Payout Bonus: 12%; bonus 12% to Mexican themed items
Fine Arts Theater (Community Building)
- Costs: 80 City Cash
- Allows: 7500 citizens added to maximum population cap
Agave Crop
- Costs: 5 City Cash per square
- Harvest Time: Instant
- Supplies: 450 Goods per square planted
- First Star of Mastery: 3 Harvests
See? There aren't as many items in this release, but luckily, we're given plenty of time to purchase them either way. You'll have 12 days to do your shopping for these new items (the original section of this theme is down to a 10-day time limit), so just make sure to go shopping eventually before these items do actually expire.
What do you think of these newest CityVille Mexican-themed items? What sort of cultural or geographical theme would you like to see released next? Sound off in the comments.
CityVille: Playa del Rey Apartments add plenty of population at a high price
As tends to be the case with limited edition item themes in CityVille, the current Mexican theme of items has received a new, limited edition residential building by the name of the Playa del Rey Apartments. These apartments cost a whopping 75 City Cash to add to your town, but are highly detailed, with tons of architectural interest, and even some palm trees (you know, if the way your town looks matters as much as the stats themselves).
Once you purchase the Playa del Rey Apartments, you'll have a house with a starting population of 2,350 residents, that can be expanded through random boosts all of the way up to 4,350 citizens. You'll earn 451 coins in rent every day, if you remember to collect from it, and you might even be able to place this one in your apartment-centric Neighborhood, if the folks at Zynga remembered to program that option in (we're working on discovering if that's the case).
Remember, as this one is limited edition, your opportunity to purchase one will only be around for the next 11 days. After that point, it's likely we'll see a new limited edition item theme launch in the store, with its own set of expensive housing units, and we may never see this one again. Shop now if you really want it.
Will you purchase a Playa del Rey Apartments for your town? How much is too much for a business or residence in CityVille? Sound off in the comments.
Once you purchase the Playa del Rey Apartments, you'll have a house with a starting population of 2,350 residents, that can be expanded through random boosts all of the way up to 4,350 citizens. You'll earn 451 coins in rent every day, if you remember to collect from it, and you might even be able to place this one in your apartment-centric Neighborhood, if the folks at Zynga remembered to program that option in (we're working on discovering if that's the case).
Remember, as this one is limited edition, your opportunity to purchase one will only be around for the next 11 days. After that point, it's likely we'll see a new limited edition item theme launch in the store, with its own set of expensive housing units, and we may never see this one again. Shop now if you really want it.
Will you purchase a Playa del Rey Apartments for your town? How much is too much for a business or residence in CityVille? Sound off in the comments.
CityVille: Casa del Sol offers fun-in-the-sun living for a huge price
If you thought the Playa del Rey Apartments in CityVille were expensive, costing 75 City Cash for a population boost of 2,350 citizens (at least), try this newest building on for size. The Casa del Sol home is priced at 90 City Cash, and is also in the Mexican item theme, making it limited edition. Specifically, the Casa del Sol home will be in the game for 10 days (note that that's also one day less than the Playa del Rey Apartments).
Once you purchase the Casa del Sol, you'll have a home that starts with a whopping population of 3,000 citizens, and can be upgraded by collecting from the building (or your friends can collect from them as well; all upgrades drop randomly) to a staggering figure of 5,500 citizens. If you're looking for a quick way (albeit expensive way) to unlock that next expansion by reaching your next population goal without adding multiple homes to your town, this would definitely be an easy way to get that done. However, at a price this high, even I'm not sure it's worth it.
Still, I suppose the building's rent potential could raise its value. You'll receive 156 coins every hour if you're prompt enough to routinely collect your earnings, which would give you upwards of 3,000 coins daily, if you were really on top of things. Still, does that justify the current cost of over $11 US for this single building? I'll leave you to be the judge of that.
What do you think of the Casa del Sol in CityVille? Will you purchase one of the expensive homes for your city, or would you rather purchase multiple, cheaper buildings instead? Let us know in the comments.
Once you purchase the Casa del Sol, you'll have a home that starts with a whopping population of 3,000 citizens, and can be upgraded by collecting from the building (or your friends can collect from them as well; all upgrades drop randomly) to a staggering figure of 5,500 citizens. If you're looking for a quick way (albeit expensive way) to unlock that next expansion by reaching your next population goal without adding multiple homes to your town, this would definitely be an easy way to get that done. However, at a price this high, even I'm not sure it's worth it.
Still, I suppose the building's rent potential could raise its value. You'll receive 156 coins every hour if you're prompt enough to routinely collect your earnings, which would give you upwards of 3,000 coins daily, if you were really on top of things. Still, does that justify the current cost of over $11 US for this single building? I'll leave you to be the judge of that.
What do you think of the Casa del Sol in CityVille? Will you purchase one of the expensive homes for your city, or would you rather purchase multiple, cheaper buildings instead? Let us know in the comments.
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